This week, we were asked to reflect on how to teach Digital Citizenship. For a lot of students, their entire lives outside of school are online. For example, the CDC states that students in middle school spend almost 9 hours a day on average being entertained by screens. That’s an unbelievably high number to me- that’s over half of their waking hours, assuming students are getting a full night’s sleep.
A lot of my classmates shared on the forums that their young elementary school students had yet to fully participate in social media. I’m very happy for their students, but unfortunately that hasn’t been my experience. I think that over half of my workplace’s third graders have their own cell phones, and for context, most of our families are not well-off. There’s one girl who is regularly in tears because of text conversations with her friends. These incidents aren’t cyberbullying- they’re simply the misunderstandings that have happened between friends throughout history. But since they now take place digitally, they’re permanent, and this student keeps revisiting them.
As a result, I’ve come to believe that Digital Citizenship should be a part of SEL, or Social-Emotional Learning, which itself can fall under the Civics strand of Social Studies. Students cannot be good Digital Citizens unless they know how to manage their emotions and how to communicate with others in the physical world. Students should practice these skills and then be explicitly taught how they transfer to digital spaces. For example, just as students are told not to talk to strangers in person, they should be told to be cautious and guarded online. Just because there is less imminent physical danger does not mean that oversharing does not result in very real danger. Children are also taught to walk away or talk to an adult when fighting with friends, but are not always taught to put the device down when engaged in an angry discussion online.
Fortunately, there are many fantastic resources available both for educators and parents that discuss and even sometimes gamify digital citizenship. Common Sense Education provides lesson plans for students grades K-12 as well as a wealth of family resources. Google has Interland, a game dedicated to teaching students Digital Literacy skills, as well as several resources that will help reinforce the game’s learning objectives. PBS LearningMedia has nearly 100 videos that can help spark classroom conversations around online interactions.
That said, one should always close out a lesson with a discussion on just what the resource or online tool was trying to teach. Students may try to rush through walls of text to get to a game, or to simply have fun watching a video without truly taking in the meaning. Discussion is needed to make sure that students truly grasp the message.
This is our class’s final required discussion post. I think I would like to reflect on the blogging aspect of the class one more time, though. So, thanks for reading, and see you next week!
Mary
Arcay, J. (2022, January 24). Why is Digital Citizenship Important in Education? TASIS England. https://www.tasisengland.org/about/blog/post/~board/blog/post/digital-citizenship
Centers for Disease Control and Prevention. (2018, January 29). Screen Time vs. Lean Time Infographic. U.S. Department of Health & Human Services. https://www.cdc.gov/nccdphp/dnpao/multimedia/infographics/getmoving.html
Common Sense Education. (n.d.). Everything You Need to Teach Digital Citizenship. https://www.commonsense.org/education/digital-citizenship
Google. (n.d.) Digital Safety Resources: Tools for the classroom. https://beinternetawesome.withgoogle.com/en_us/educators
PBS LearningMedia. (n.d.). Technological Literacy. https://nhpbs.pbslearningmedia.org/subjects/engineering--technology/technological-literacy/digital-citizenship/